![]() For a particular moment in DA, there are possibly way more possibilities than I can calculate. ![]() ![]() A battle will never be replayed the same way, the party chat will never occur in the same order, at the same place. For me it was the first time that I felt compelled to make movies of a game and I have some 50 of them already. There is something really magic about DA, something that I simply had to try and capture. The amazingly constructed comedy, that put some people like me in stitches, to lighten a little a very dark and apocalyptic threat to the world that my characters are living in, the brilliant way that the story develops and throws consistent events that make sense considering all the lore of the world that has been presented and the progression of the tale, particularly in random encounters that are determined by the stage we are in the tale. And then I try to keep that character consistent with the chosen personality. What makes it remarkable for me is the way that it draws me into my characters and their relationships with his companions, with situations where I must chose what type of personality will that particular character have. ![]()
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